Canyon Bomber
Canyon Bomber was a two player competitive game. Players controlled two vintage aircraft... a bi-plane and a blimp. The aircraft flew back and forth over a canyon filled with numbered targets. The player had only one control - a button marked "drop". His objective was to time the release of his bombs so as to hit the most targets. He played continously, until he used up his alotment of misses. As the targets were destroyed, and the canyon got emptied, the competition really heated up.
Once again, I designed the hardware and wrote the software. The logic was still all TTL, but now the micropressor was the MOSTEK 6502. I wrote the code in assembly, and won a friendly bet with my supervisor by fitting the code into a single 2K ROM. (Take THAT Windows programers!)
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