DRUID Development Docs: gmessages.sstr

File: gmessages.sstr

# Justice Unlimited Gadget Microcode
# (C) 2004 Nathan (Acorn) Pooley
#
# gmessages.sstr
#
#@DOC@ Clue Messages 
#
# DO NOT EDIT THIS FILE!!! - autogenerated by cmconvert,c
#

#define puz0    0
#define puz1    1
#define puz2    2
#define puz3    3
#define puz4    4
#define puz5    5
#define puz6    6
#define puz7    7
#define puz8    8
#define puz9    9
#define puz10   10
#define puz11   11
#define puz12   12
#define puz13   13
#define puz14   14
#define puz15   15
#define puz16   16
#define puz17   17
#define puz18   18
#define puz19   19
#define puz20   20
#define puz21   21
#define puz22   22
#define puz23   23
#define puz24   24
#define puz25   25
#define puz26   26
#define puz27   27
#define puz28   28
#define puz29   29
#define puz30   30
#define puz31   31
#define puz32   32
#define puz33   33
#define puz34   34
#define puz35   35
#define puz36   36
#define puz37   37
#define puz38   38
#define puz39   39

# CLUE 0  - 'DRUID DEMO' (demo code)
CODE "SIGNAGE" func_fn_confirm puz0     # confirm code for DRUID DEMO (demo code)
CODE "DEMO1234" func_fn_arrive puz0     # arrival

TEXT mode_arrival_0 POP
"Congratulations!"
"You've successfully"
"entered your first"
"code.  Every clue"
"will have an arrival"
"code and a confirm"
"code.  The arrival"
"code will unlock a"
"briefing for the"
"current mission."
"Once you've"
"completed a mission,"
"the confirm code for"
"that mission gives"
"directions to your"
"next assignment!"
"For example, try"
"entering the confirm"
"code SIGNAGE now."
END


TEXT mode_confirm_0_t0 POP
"Confirm code"
"entered!  On each"
"mission, the clue"
"solution will"
"contain (or be) a"
"confirm code."
"Confirmation"
"messages (like this"
"one!) will direct"
"you to your next"
"mission.  This is"
"all for now.  Feel"
"free to try some of"
"my other features"
"until orientation"
"begins."
END




# CLUE 1  - 'SIGNATURE AUTHORITY' (petition)
CODE "GOLDRUSH" func_fn_confirm puz1        # confirm code for SIGNATURE AUTHORITY (petition)
CODE "W85DM6" func_fn_arrive puz1       # arrival

TEXT mode_arrival_1 POP
"Arrival code"
"accepted!  Your"
"first mission: Get"
"public support to"
"ban DHMO!  I'm sure"
"there are many"
"people around"
"Ghirardelli Square"
"and the nearby cable"
"car turnaround who"
"who are willing to"
"support this worthy"
"cause.  Remember to"
"enter your confirm"
"code when you"
"complete your"
"mission!"
END


TEXT mode_confirm_1_t0 POP
"Confirm code"
"accepted!  For your"
"next mission, meet"
"your contact on the"
"east side pedestrian"
"walkway of the"
"Golden Gate Bridge."
"He'll have a clue"
"for you.  Enter the"
"arrival code when"
"you get it!"
END


# CLUE 2  - 'STRIP SEARCH' (black strips)
CODE "SEAMAN" func_fn_confirm puz2      # confirm code for STRIP SEARCH (black strips)
CODE "9MENR6" func_fn_arrive puz3

TEXT mode_arrival_2 POP
"Arrival code"
"accepted!  I see"
"you've received the"
"mysterious black"
"strips from HR."
"Uncover their"
"meaning, and you'll"
"know where to go"
"next to continue"
"your orientation."
"Remember to enter"
"your confirm code"
"when you're done!"
END


TEXT mode_confirm_2_t0 POP
"Confirm code"
"accepted!  Head"
"north on 101, then"
"take the Bridgeway"
"exit to downtown"
"Sausalito.  Turn"
"left on Harbor, then"
"follow the signs to"
"the Bay Model; it's"
"behind a Mollie"
"Stone's.  (Yum!"
"Health food and"
"Oreos.)  Find your"
"contact at the Bay"
"Model to get the"
"clue.  Remember to"
"enter your arrival"
"code when you get"
"it!"
END



# CLUE 3  - 'POSTCARDS FROM...' (bay model)
CODE "RINGMOUNTAINOSP" func_fn_confirm puz3     # confirm code for POSTCARDS FROM... (bay model)
CODE "EK4EDV" func_fn_arrival puz3      # arrival

TEXT mode_arrival_3 POP
"All new hires begin"
"their on-the-job"
"training in our"
"fantastic Mail Room!"
"Okay, it's a menial"
"assignment, but you"
"do get to use the"
"spiffy 3-D map.  By"
"the way, please try"
"not to get me wet."
"I don't react well"
"to water.  And make"
"sure you enter the"
"confirm code after"
"you're finished!"
END


TEXT mode_confirm_3_t0 POP
"Hey, I know a"
"shortcut to Ring"
"Mountain!  It's in"
"Corte Madera.  Exit"
"101 North at Tiburon"
"Blvd. to Trestle."
"Turn left on"
"Paradise, then drive"
"until you pass"
"Upland Circle and a"
"school.  You'll see"
"the entrance to the"
"OSP on your left."
"Use my short-range"
"sensors to find the"
"supply cabinet."
"Never let it be said"
"that DRUID isn't"
"helpful!"
END



# CLUE 4  - 'SUPPLIES!' (the box)
CODE "VILLAINY" func_fn_confirm puz4        # confirm code for SUPPLIES! (the box)
CODE "DM4BZC" func_fn_arrival puz4      # arrival

TEXT mode_arrival_4 POP
"You may need some"
"special equipment"
"for your upcoming"
"field missions!  Use"
"your assembled key"
"to unlock the mobile"
"supply cabinet and"
"get your goodies"
"(including the"
"confirm code for"
"this clue)!"
END


TEXT mode_confirm_4_t0 POP
"You're going to"
"prison for your next"
"mission.  Find the"
"promontory over the"
"beach by Point San"
"Quentin Village."
"Please do not"
"disturb the"
"residents!  The"
"beach entrance is"
"off Main Street,"
"near Heron Court."
"Use my short-range"
"sensors to find the"
"clue on the"
"promontory."
END




# CLUE 5  - 'BAYWATCH' (comic books)
CODE "SMASHING" func_fn_confirm puz5        # confirm code for BAYWATCH (comic books)
CODE "DQXE3F" func_fn_arrival puz5      # arrival

TEXT mode_arrival_5 POP
"Guard duty is pretty"
"boring.  Sure,"
"supervillains always"
"try to escape, but"
"they usually end up"
"pummelling each"
"other when they"
"can't agree on a"
"location for their"
"secret hideout.  I"
"hope you brought"
"some reading"
"material to keep"
"busy."
END


#CONFIRMS clue_5
#confirm_5_t0       "00:00" # after 00:00
#confirm_5_t1       "05:40" # after 05:40
#confirm_5_t2       "10:00" # after 10:00
#confirm_5_t3       "10:30" # after 10:30
#confirm_5_t4       "13:00" # after 13:00
#END

TEXT mode_confirm_5_t0 POP
"The sky is falling!"
"We have unconfirmed"
"reports of virus-"
"infected meteorites"
"landing on the"
"bluffs on Point"
"Molate, Richmond."
"Take Western Drive,"
"go past the castle,"
"and proceed with"
"caution!"
END

TEXT mode_confirm_5_t1 POP
"Find the stone"
"keyhole (a known"
"portal formation"
"site) at Eastshore"
"Park in Albany, near"
"Golden Gate Fields."
"My short-range"
"sensors will help"
"guide you to it!"
END

TEXT mode_confirm_5_t2 POP
"Your next mission"
"takes you to the"
"pier at Shorebird"
"Park, on the corner"
"of Powell and"
"Frontage Road,"
"Emeryville.  Near"
"Chevy's.  Mmm..."
"fresh Mex..."
END

TEXT mode_confirm_5_t3 POP
"Climb to the top of"
"the spinning"
"spaceship at Hilltop"
"Park, San Francisco."
"The park is near"
"Newcomb and Whitney."
"My short-range"
"sensors will help"
"you locate the"
"spaceship!"
END

TEXT mode_confirm_5_t4 POP
"You're going to"
"McLaren Park, San"
"Francisco, on"
"Mansell St. west of"
"Visitacion Dr.  The"
"park is big, so make"
"sure you're in the"
"right place before"
"looking for the"
"tower!  My sensors"
"should come in handy"
"here."
END




# CLUE 6  - 'MUZAK OF THE SPHERES' (sheet music)
CODE "KEYHOLE" func_fn_confirm puz6     # confirm code for MUZAK OF THE SPHERES (sheet music)
CODE "AQON9M" func_fn_arrival puz6      # arrival

TEXT mode_arrival_6 POP
"Headquarters' long-"
"range sensors have"
"confirmed that these"
"meteorites contain a"
"musical virus which"
"you just can't get"
"out of your head."
"Whatever you do,"
"don't start singing!"
END



TEXT mode_confirm_6_t0 POP
"The park is next to"
"Golden Gate Fields."
"Find the stone"
"keyhole, a known"
"portal formation"
"site.  My short-"
"range sensors will"
"help guide you to"
"it!"
END




# CLUE 7  - 'PORTAL MAP' (chicken wire)
CODE "MINDTHEGAP" func_fn_confirm puz7      # confirm code for PORTAL MAP (chicken wire)
CODE "83EPTP" func_fn_arrival puz7      # arrival

TEXT mode_arrival_7 POP
"Safety first!"
"Learning about how"
"dimensional portals"
"work will help you"
"avoid injury and"
"prevent property"
"damage when they"
"appear.  I don't"
"know about you, but"
"the last place I"
"want to end up is"
"stuck in a world of"
"nothing but shrimp."
END


TEXT mode_confirm_7_t0 POP
"Your next mission"
"takes you to the"
"pier at Shorebird"
"Park, on the corner"
"of Powell and"
"Frontage Road,"
"Emeryville.  Near"
"Chevy's.  Mmm..."
"fresh Mex..."
END




# CLUE 8  - 'HEROIC MEASURES' (ruler)
CODE "HILLTOPPARK" func_fn_confirm puz8     # confirm code for HEROIC MEASURES (ruler)
CODE "2CMI2M" func_fn_arrival puz8      # arrival

TEXT mode_arrival_8 POP
"Many of our heroes"
"supplement their"
"standard issue"
"equipment with"
"additional items."
"JUSTICE UNLIMITED"
"encourages this"
"practice by"
"subsidizing"
"purchases made"
"through preferred"
"vendors.  Tell them"
"DRUID sent you and"
"get free shipping!"
END



TEXT mode_confirm_8_t0 POP
"The park is near the"
"intersection of"
"Newcomb and Whitney"
"in San Francisco."
"Once you get there,"
"climb to the top of"
"the spinning"
"spaceship!  My"
"short-range sensors"
"should help you"
"locate it."
END




# CLUE 9  - 'SPATIAL DELIVERY' (krypto-gram)
CODE "FIREFALLS" func_fn_confirm puz9       # confirm code for SPATIAL DELIVERY (krypto-gram)
CODE "DRSBVV" func_fn_arrival puz9      # arrival

TEXT mode_arrival_9 POP
"Interplanetary"
"packages don't"
"always arrive at"
"their intended"
"locations.  It's a"
"dizzy job, but"
"somebody's got to"
"retrieve these"
"containers and make"
"sure their contents"
"are intact!"
END



TEXT mode_confirm_9_t0 POP
"McLaren Park is big,"
"so make sure you're"
"in the right place"
"before looking for"
"the tower.  My"
"sensors should come"
"in handy here!"
END



# CLUE 10  - 'STAKEOUT' (listen 2 this)
CODE "COYOTE" func_fn_confirm puz10     # confirm code for STAKEOUT (listen 2 this)
CODE "G8EH79" func_fn_arrival puz10     # arrival

TEXT mode_arrival_10 POP
"Some heroes talk big"
"with the \"I work"
"alone\" and \"I don't"
"need a sidekick,\""
"but when push comes"
"to shove, they want"
"the JUSTICE backing"
"them up.  This"
"fellow is a little"
"sensitive due to his"
"physical handicap,"
"so keep your ears"
"open, but don't"
"interfere unless he"
"asks for help."
END



TEXT mode_confirm_10_t0 POP
"The Acme Scenery"
"Company is a great"
"place to store"
"special equipment!"
"Check it out at 100"
"Industrial Way in"
"Brisbane."
END



# CLUE 11  - 'POWERED SUGAR' (heroes candy)
CODE "INKLING" func_fn_confirm puz11        # confirm code for POWERED SUGAR (heroes candy)
CODE "F45I7V" func_fn_arrival puz11     # arrival

TEXT mode_arrival_11 POP
"Super heroes need"
"super sweet snacks!"
"Take a moment to"
"carbo-hydrate before"
"your next exciting"
"mission."
END


#CONFIRMS clue_11
#confirm_11_t0      "00:00" # after 00:00
#confirm_11_t1      "13:15" # after 13:15
#END

TEXT mode_confirm_11_t0 POP
"Look in the Locked"
"Box at the Turko"
"Persian Rug Company"
"on the corner of San"
"Jose and Niagara, in"
"San Francisco."
END

TEXT mode_confirm_11_t1 POP
"Look for the chrome"
"sculpture on the"
"median of"
"Westborough under"
"280 in South San"
"Francisco.  You may"
"have to make a U-"
"turn, but you'll see"
"it, I promise."
END



# CLUE 12  - 'RESISTANCE IS...' (resistors)
CODE "CHROMESCULPTURE" func_fn_confirm puz12        # confirm code for RESISTANCE IS... (resistors)
CODE "FSDVSV" func_fn_arrival puz12     # arrival

TEXT mode_arrival_12 POP
"The boys in Research"
"are always eager to"
"get their hands on"
"misplaced alien"
"technology like this"
"spaceship fragment."
"But before we let"
"them take it apart,"
"you should probably"
"make sure it's not"
"going to assimilate"
"the entire planet or"
"anything."
END



TEXT mode_confirm_12_t0 POP
"Look for the chrome"
"sculpture on the"
"median of"
"Westborough under"
"280 in South San"
"Francisco. You may"
"have to make a U-"
"turn, but you'll see"
"it, I promise."
END

#if 0

# CLUE 13  - 'EARLY EDITION' (crossword)
CODE "TRANSIT" func_fn_confirm puz13        # confirm code for EARLY EDITION (crossword)
CODE "8Y4IJV" func_fn_arrival puz13     # arrival

TEXT mode_arrival_13 POP
"Why don't you pass"
"the time by solving"
"a little crossword"
"puzzle?"
END


#CONFIRMS clue_13
#confirm_13_t0      "00:00" # after 00:00
#confirm_13_t1      "20:00" # after 20:00
#END

TEXT mode_confirm_13_t0 POP
"You're going to"
"climb a tree in a"
"little-known corner"
"of Pacifica!  Take"
"Sharp Park Road to"
"Lundy.  Turn left,"
"then left again on"
"Ridgeway.  Park at"
"the end of the road"
"and walk up the"
"hill, then use my"
"sensors to find your"
"clue!"
END

TEXT mode_confirm_13_t1 POP
"Find the Pumpkin Man"
"at John Carter Park,"
"near Moon Juice at"
"20 Stone Pine Rd.,"
"Half Moon Bay."
END





# CLUE 14  - 'BAT BLINKER' (batman LEDs)
CODE "ATOWEL" func_fn_confirm puz14     # confirm code for BAT BLINKER (batman LEDs)
CODE "HVF2HP" func_fn_arrival puz14     # arrival

TEXT mode_arrival_14 POP
"This Wayne"
"Industries patented"
"signalling device is"
"great for messaging,"
"But their"
"monopolistic"
"licensing fees are"
"ridiculously high."
"I suspect an"
"antitrust lawsuit is"
"in the works.  What"
"goes around, comes"
"around!"
END


#CONFIRMS func_fn_arrival puz14
#confirm_14_t0      "00:00" # after 00:00
#confirm_14_t1      "18:00" # after 18:00
#END

TEXT mode_confirm_14_t0 POP
"Go down the stairs"
"from the north"
"parking lot at"
"Montara Beach.  The"
"lot is across the"
"street from"
"Oceanview Ranch."
"Cross the stream and"
"scan the area with"
"my sensors!"
END

TEXT mode_confirm_14_t1 POP
"Find the Pumpkin Man"
"at John Carter Park,"
"near Moon Juice at"
"20 Stone Pine Rd.,"
"Half Moon Bay."
END




# CLUE 15  - 'JAVA CRYPT' (candle)
CODE "PUMPKINMAN" func_fn_confirm puz15     # confirm code for JAVA CRYPT (candle)
CODE "EGCE93" func_fn_arrival puz15     # arrival

TEXT mode_arrival_15 POP
"You see, this is"
"what happens when"
"you let Too Much"
"Coffee Man design"
"aromatherapy."
END



TEXT mode_confirm_15_t0 POP
"The Pumpkin Man"
"stands in Jon Carter"
"Park, near Moon"
"Juice at 20 Stone"
"Pine Rd., Half Moon"
"Bay."
END




# CLUE 16  - 'HEROCLIX UPDATE' (heroclix)
CODE "FONDLE" func_fn_confirm puz16     # confirm code for HEROCLIX UPDATE (heroclix)
CODE "M7M6UI" func_fn_arrival puz16     # arrival

TEXT mode_arrival_16 POP
"It's always"
"important to monitor"
"the airwaves to keep"
"up with current"
"superheroic news"
"from around the"
"world, not to"
"mention the latest"
"Top 40 hits!  Don't"
"you just love that"
"Justin Timberlake?"
"He's *my* hero."
END


#CONFIRMS clue_16
#confirm_16_t0      "00:00" # after 00:00
#confirm_16_t1      "21:30" # after 21:30
#END

TEXT mode_confirm_16_t0 POP
"Admire the view at"
"Len Turner Vista"
"Point, Belmont."
"Take Ralston Rd."
"past Belmont Canyon"
"Rd. and make a U-"
"turn."
END

TEXT mode_confirm_16_t1 POP
"Find Stone River on"
"Stanford campus."
"Refreshments await"
"you there!"
END




# CLUE 17  - 'TRANSCRIPTION ERROR' (block letters)
CODE "PECKISH" func_fn_confirm puz17        # confirm code for TRANSCRIPTION ERROR (block letters)
CODE "GHOQZI" func_fn_arrival puz17     # arrival

TEXT mode_arrival_17 POP
"The stenographer at"
"the JLA/Avengers"
"conference turned"
"out to be an evil"
"llama in disguise,"
"so they fired him."
"What's worse, he"
"couldn't type.  Can"
"you make any sense"
"of this?"
END



TEXT mode_confirm_17_t0 POP
"It's art!  It's on"
"Stanford campus."
"Refreshments await"
"you when you find"
"it!"
END





# CLUE 18  - 'ORIGIN AND TONIC' (jones soda)
#CODE "JJONZZCLUECODE" func_fn_confirm puz18        # confirm code for ORIGIN AND TONIC (jones soda)
CODE "MCV8AV" func_fn_arrival puz18     # arrival

TEXT mode_arrival_18 POP
"Break time!  JUSTICE"
"UNLIMITED is legally"
"obligated to give"
"all employees some"
"time off during the"
"work day.  Enjoy"
"your federally"
"mandated libation!"
"Just enter the"
"confirm code when"
"you're ready to get"
"back to work."
END


#CONFIRMS clue_18
#confirm_18_t0      "00:00" # after 00:00
#confirm_18_t1      "19:00" # after 19:00
#confirm_18_t2      "21:00" # after 21:00
#confirm_18_t3      "23:00" # after 23:00
#END

TEXT mode_confirm_18_t0 POP
"Dimensional Portals"
"are interfering with"
"my subspace"
"tranceiver!  Call"
"Sue Richards at 650-"
"679-9192 for your"
"next mission."
END

TEXT mode_confirm_18_t1 POP
"Get your next clue"
"from the Stone Giant"
"at Willow Oaks Park,"
"Menlo Park.  He's at"
"the intersection of"
"Willow and Coleman."
END

TEXT mode_confirm_18_t2 POP
"Follow the trail"
"past the gate to the"
"barge at the end of"
"Bay Road, East Palo"
"Alto. Don't fall in"
"the water!  "
END

TEXT mode_confirm_18_t3 POP
"Check out the"
"Lattice work at"
"Greer Park, Palo"
"Alto!"
END




# CLUE 19  - 'FOR GREAT JUSTICE' (all your base)
CODE "BAYFRONT" func_fn_confirm puz19       # confirm code for FOR GREAT JUSTICE (all your base)
CODE "S2U8JV" func_fn_arrival puz19     # arrival

TEXT mode_arrival_19 POP
"Studies have shown"
" ( DRUID is cool )"
"subliminal messages"
" ( DRUID knows all )"
"can have a powerful"
" ( you love DRUID )"
"impact.  What do you"
" ( DRUID rocks! )"
"think?"
END



TEXT mode_confirm_19_t0 POP
"Follow the trail"
"past the gate to get"
"to the barge.  Don't"
"fall in the water!"
END




# CLUE 20  - 'GAMBIT'S CARD TRICK' (gambit's card trick)
CODE "CUBIST" func_fn_confirm puz20     # confirm code for GAMBIT'S CARD TRICK (gambit's card trick)
CODE "Z7VNXM" func_fn_arrival puz20     # arrival

TEXT mode_arrival_20 POP
"Gambit's stage show"
"is so popular, he"
"wants to go on tour"
"and needs more"
"souvenirs to sell."
"Please schedule some"
"time to review this"
"new merchandise."
END



TEXT mode_confirm_20_t0 POP
"Check out the"
"Lattice work when"
"you get to the park!"
"It's in Palo Alto."
END





# CLUE 21  - 'WONDER TWIN CUBES' (lattice structure)
CODE "CAFFEINE" func_fn_confirm puz21       # confirm code for WONDER TWIN CUBES (lattice structure)
CODE "HMP7K6" func_fn_arrival puz21     # arrival

TEXT mode_arrival_21 POP
"Their names are"
"\"Mary-Kate\" and"
"\"Ashley\".  Just"
"kidding!  Anyway,"
"both structures are"
"exactly the same, so"
"you can pick either"
"one to work on."
END



TEXT mode_confirm_21_t0 POP
"Order anything you"
"like off the menu."
"Be sure to ask for"
"your drink to be"
"prepared \"Justice"
"Style\", but only"
"once per team!"
END




# CLUE 22  - 'DRINKING PROBLEM' (cocktail umbrella)
CODE "VORTEX" func_fn_confirm puz22     # confirm code for DRINKING PROBLEM (cocktail umbrella)
CODE "GU2P23" func_fn_arrival puz22     # arrival

TEXT mode_arrival_22 POP
"Okay, stop loafing"
"and get back to"
"work!  The world is"
"in a downward"
"spiral, and it's not"
"going to save"
"itself!"
END


#CONFIRMS clue_22
#confirm_22_t0      "00:00" # after 00:00
#confirm_22_t1      "23:00" # after 23:00
#confirm_22_t2      "24:00" # after 24:00
#END

TEXT mode_confirm_22_t0 POP
"Go to the Stonehenge"
"Gate at the Fire"
"Station near"
"Shoreline and Dana,"
"Mountain View.  Try"
"not to alarm the"
"locals!"
END

TEXT mode_confirm_22_t1 POP
"Eco Avenger needs"
"your help at Alviso"
"Marina.  Hurry!"
END

TEXT mode_confirm_22_t2 POP
"Find the \"JU\" at"
"Overfelt Gardens,"
"San Jose.  Our"
"symbol isn't on the"
"map, so look for a"
"JU staffer when you"
"get there."
END



# CLUE 23  - 'TOXIC VILLAINY' (toxic waste)
CODE "HAZMAT" func_fn_confirm puz23     # confirm code for TOXIC VILLAINY (toxic waste)
CODE "AOQOCC" func_fn_arrival puz23     # arrival

TEXT mode_arrival_23 POP
"Silicon Valley has"
"more toxic waste"
"sites per square"
"mile than anywhere"
"else in the U.S.!"
"These sites provide"
"the perfect cover"
"for Toxic Villainy"
"to plot the"
"destruction of the"
"whole area.  He must"
"be stopped before"
"his evil can cover"
"more ground!  Eco"
"Avenger salvaged"
"these items.  Use"
"them to reveal Toxic"
"Villainy's hideous"
"plan.  We must save"
"our towns!"
END



TEXT mode_confirm_23_t0 POP
"Find the \"JU\" at"
"Overfelt Gardens,"
"San Jose.  Our"
"symbol isn't on the"
"map, so look for a"
"JU staffer when you"
"get there."
END




# CLUE 24  - 'MAGIC LASSO' (magic lasso)
CODE "DOCTORDECEPTION" func_fn_confirm puz24        # confirm code for MAGIC LASSO (magic lasso)
CODE "DECEPTION" func_fn_confirm puz24      # confirm code for MAGIC LASSO (magic lasso)
CODE "EAZNDP" func_fn_arrival puz24     # arrival

TEXT mode_arrival_24 POP
"Your mission:  to"
"interrogate an evil"
"henchman to learn"
"who he's working"
"for.  Your tools:"
"one \"magic lasso\","
"courtesy of Libra"
"Superhero Services"
"and Supply.  How's"
"it work?    It's"
"magic!  All I know"
"is, when you charge"
"it up and tie it"
"around someone, they"
"have to tell the"
"truth-- but only if"
"you ask yes/no"
"questions... and"
"only if you don't"
"hurt them.  Plan"
"your interrogation"
"carefully!"
END


#CONFIRMS clue_24
#confirm_24_t0      "00:00" # after 00:00
#confirm_24_t1      "28:45" # after 28:45
#END

TEXT mode_confirm_24_t0 POP
"Go to the top of San"
"Pedro Square Parking"
"Garage.  It's at the"
"intersection of"
"Market and San Pedro"
"Square, San Jose."
"You'll need to fly"
"from there!"
END

TEXT mode_confirm_24_t1 POP
"You're super!  Come"
"join us at our New"
"Hire Appreciation"
"Party at 850 Russet"
"Dr, Sunnyvale!"
END




# CLUE 25  - 'ACME PORTA-PORTAL' (tubes)
CODE "GENESIS" func_fn_confirm puz25        # confirm code for ACME PORTA-PORTAL (tubes)
CODE "95E9JC" func_fn_arrival puz25     # arrival

TEXT mode_arrival_25 POP
"More product"
"testing!  Please"
"make sure this new"
"toy won't put out"
"anybody's eye.  Kids"
"need to be able to"
"see in order to"
"learn their ABC's."
END


#CONFIRMS clue_25
#confirm_25_t0      "00:00" # after 00:00
#confirm_25_t1      "27:30" # after 27:30
#confirm_25_t2      "28:15" # after 28:15
#confirm_25_t3      "28:45" # after 28:45
#END

TEXT mode_confirm_25_t0 POP
"Seek justice at the"
"Diridon Caltrain"
"station.  My short"
"range sensors won't"
"help you here, so"
"call HQ if you have"
"trouble locating"
"your mission."
END

TEXT mode_confirm_25_t1 POP
"Find the red-white-"
"and-blue pillars on"
"Capitol Expressway"
"in San Jose.  Not"
"sure which pillars?"
"Try using my"
"sensors!"
END

TEXT mode_confirm_25_t2 POP
"The power is yours!"
"Meet your contact on"
"the beach at Almaden"
"Lake to receive your"
"final mission."
END

TEXT mode_confirm_25_t3 POP
"You're super!  Come"
"join us at our New"
"Hire Appreciation"
"Party at 850 Russet"
"Dr., Sunnyvale!"
END




# CLUE 26  - 'SUPER SOAP OPERA' (underground story)
CODE "UNITED" func_fn_confirm puz26     # confirm code for SUPER SOAP OPERA (underground story)
CODE "HBURY6" func_fn_arrival puz26     # arrival

TEXT mode_arrival_26 POP
"We always have to"
"fact-check new"
"docudramas based on"
"our declassified"
"missions.  I believe"
"this one is set in"
"the United Kingdom."
"Tallyho!"
END



TEXT mode_confirm_26_t0 POP
"Find the red-white-"
"and-blue pillars on"
"the median.  Not"
"sure which pillars"
"to check?  Try using"
"my sensors!"
END





# CLUE 27  - 'POWER CHANGERS' (pinwheels)
CODE "BREEZY" func_fn_confirm puz27     # confirm code for POWER CHANGERS (pinwheels)
CODE "K96CAF" func_fn_arrival puz27     # arrival

TEXT mode_arrival_27 POP
"These portable"
"generators come in"
"handy for providing"
"a little burst of"
"energy wherever you"
"need it, as long as"
"there's a breathable"
"atmosphere.  And a"
"pressure gradient."
"And a Coriolis"
"force.  On second"
"thought, maybe you'd"
"be better off with a"
"set of AA batteries."
END



TEXT mode_confirm_27_t0 POP
"The power is yours!"
"Meet your contact on"
"the beach to receive"
"your final mission."
END





# CLUE 28  - 'DISCUS AQUATICUS' (Cary's map)
CODE "PARTAY" func_fn_confirm puz28     # confirm code for DISCUS AQUATICUS (Cary's map)
CODE "ED5SF3" func_fn_arrival puz28     # arrival

TEXT mode_arrival_28 POP
"This UFO has been"
"ID'd.  Just add"
"water!  (Preferably"
"when I'm not"
"around.)"
END



TEXT mode_confirm_28_t0 POP
"You're super!  Come"
"join us at our New"
"Hire Appreciation"
"Party!"
END





# CLUE 29  - 'HOW I NEED A DRINK' (crazy pi@(emergency 1))
CODE "DIAMONDS" func_fn_confirm puz29       # confirm code for HOW I NEED A DRINK (crazy pi@(emergency 1))
CODE "ECMSZI" func_fn_arrival puz29     # arrival

TEXT mode_arrival_29 POP
"Alcoholic, of"
"course, after the"
"yummy helpings"
"enclosing pumpkin"
"substance."
END



TEXT mode_confirm_29_t0 POP
"My antenna must be"
"damaged.  Call Duct"
"Tape Man at 650-743-"
"7203 for"
"instructions."
END




# CLUE 30  - 'PAPER TRACE' (x-ray papers@(emergency 2))
CODE "CROCODILE" func_fn_confirm puz30      # confirm code for PAPER TRACE (x-ray papers@(emergency 2))
CODE "GWOEU9" func_fn_arrival puz30     # arrival

TEXT mode_arrival_30 POP
"My brain hurts."
" "
END



TEXT mode_confirm_30_t0 POP
"My antenna must be"
"damaged.  Call Duct"
"Tape Man at 650-743-"
"7203 for"
"instructions."
END





# CLUE 31  - 'MOST WANTED' (Wanted posters (emergency 3))
CODE "ROUTER" func_fn_confirm puz31     # confirm code for MOST WANTED (Wanted posters (emergency 3))
CODE "J5T4DI" func_fn_arrival puz31     # arrival

TEXT mode_arrival_31 POP
"MOST WANTED"
" "
END



TEXT mode_confirm_31_t0 POP
"My antenna must be"
"damaged.  Call Duct"
"Tape Man at 650-743-"
"7203 for"
"instructions."
END



#if 0

# CLUE 32  - 'HISTORICAL FIGURES' (heroic history@(emergency 4))
CODE "ANIMATOR" func_fn_confirm puz32       # confirm code for HISTORICAL FIGURES (heroic history@(emergency 4))
CODE "99UXO3" func_fn_arrival puz32     # arrival

TEXT mode_arrival_32 POP
"How well do you know"
"your heroic history?"
"Those who do not"
"remember the past"
"are bound to repeat"
"it, year after year!"
END



TEXT mode_confirm_32_t0 POP
"My antenna must be"
"damaged.  Call Duct"
"Tape Man at 650-743-"
"7203 for"
"instructions."
END





# CLUE 33  - 'clue 33' (clue 33)



TEXT mode_confirm_33_t0 POP
"15 &39(EndGAME"
"Party) : Disregard"
"all previous"
"instructions!  We"
"need your immediate"
"attention at 850"
"Russet Drive,"
"Sunnyale.  Hurry!"
END




# CLUE 34  - 'clue 34' (clue 34)



TEXT mode_confirm_34_t0 POP
"00 &40(EndGAME"
"Party) : All units"
"respond!  We need"
"your immediate"
"attention at 850"
"Russet Drive,"
"Sunnyvale."
"Disregard any"
"previous"
"instructions."
"Hurry!"
END




# CLUE 35  - 'clue 35' (clue 35)



TEXT mode_confirm_35_t0 POP
"Dimensional Portals"
"are interfering with"
"my subspace"
"transceiver!  Call"
"Robin at 408-SEX-C-"
"BOY for further"
"instructions!"
END




# CLUE 36  - 'clue 36' (clue 36)



TEXT mode_confirm_36_t0 POP
"Dimensional Portals"
"are interfering with"
"my subspace"
"transceiver!  Call"
"She Knows at 650-"
"823-5579 for further"
"instructions!"
END




# CLUE 37  - 'clue 37' (clue 37)



TEXT mode_confirm_37_t0 POP
"Dimensional Portals"
"are interfering with"
"my subspace"
"transceiver!  Call"
"Hot Melt Man at 408-"
"836-8576 for further"
"instructions!"
END


#endif

#if 0


MENU mode_conf_test "Confirm Menu"
mode_confirm_0_t0       "DRUID DEMO v0"
mode_confirm_1_t0       "SIGNATURE AUTHORI v0"
mode_confirm_2_t0       "STRIP SEARCH v0"
mode_confirm_3_t0       "POSTCARDS FROM... v0"
mode_confirm_4_t0       "SUPPLIES! v0"
mode_confirm_5_t0       "BAYWATCH v0"
mode_confirm_5_t1       "BAYWATCH v1"
mode_confirm_5_t2       "BAYWATCH v2"
mode_confirm_5_t3       "BAYWATCH v3"
mode_confirm_5_t4       "BAYWATCH v4"
mode_confirm_6_t0       "MUZAK OF THE SPHE v0"
mode_confirm_7_t0       "PORTAL MAP v0"
mode_confirm_8_t0       "HEROIC MEASURES v0"
mode_confirm_9_t0       "SPATIAL DELIVERY v0"
mode_confirm_10_t0      "STAKEOUT v0"
mode_confirm_11_t0      "POWERED SUGAR v0"
mode_confirm_11_t1      "POWERED SUGAR v1"
mode_confirm_12_t0      "RESISTANCE IS... v0"
mode_conf_test2 "Next..."
POP "Debug Menu"
END
MENU mode_conf_test2 "Confirm Menu (cont)"
mode_confirm_13_t0      "EARLY EDITION v0"
mode_confirm_13_t1      "EARLY EDITION v1"
mode_confirm_14_t0      "BAT BLINKER v0"
mode_confirm_14_t1      "BAT BLINKER v1"
mode_confirm_15_t0      "JAVA CRYPT v0"
mode_confirm_16_t0      "HEROCLIX UPDATE v0"
mode_confirm_16_t1      "HEROCLIX UPDATE v1"
mode_confirm_17_t0      "TRANSCRIPTION ERR v0"
mode_confirm_18_t0      "ORIGIN AND TONIC v0"
mode_confirm_18_t1      "ORIGIN AND TONIC v1"
mode_confirm_18_t2      "ORIGIN AND TONIC v2"
mode_confirm_18_t3      "ORIGIN AND TONIC v3"
mode_confirm_19_t0      "FOR GREAT JUSTICE v0"
mode_confirm_20_t0      "GAMBIT'S CARD TRI v0"
mode_confirm_21_t0      "WONDER TWIN CUBES v0"
mode_confirm_22_t0      "DRINKING PROBLEM v0"
mode_confirm_22_t1      "DRINKING PROBLEM v1"
mode_confirm_22_t2      "DRINKING PROBLEM v2"
mode_conf_test3 "Next..."
POP "Debug Menu"
END
MENU mode_conf_test3 "Confirm Menu (cont)"
mode_confirm_23_t0      "TOXIC VILLAINY v0"
mode_confirm_24_t0      "MAGIC LASSO v0"
mode_confirm_24_t1      "MAGIC LASSO v1"
mode_confirm_25_t0      "ACME PORTA-PORTAL v0"
mode_confirm_25_t1      "ACME PORTA-PORTAL v1"
mode_confirm_25_t2      "ACME PORTA-PORTAL v2"
mode_confirm_25_t3      "ACME PORTA-PORTAL v3"
mode_confirm_26_t0      "SUPER SOAP OPERA v0"
mode_confirm_27_t0      "POWER CHANGERS v0"
mode_confirm_28_t0      "DISCUS AQUATICUS v0"
mode_confirm_29_t0      "HOW I NEED A DRIN v0"
mode_confirm_30_t0      "PAPER TRACE v0"
mode_confirm_31_t0      "MOST WANTED v0"
mode_confirm_32_t0      "HISTORICAL FIGURE v0"
mode_confirm_33_t0      "clue 33 v0"
mode_confirm_34_t0      "clue 34 v0"
mode_confirm_35_t0      "clue 35 v0"
mode_confirm_36_t0      "clue 36 v0"
mode_conf_test4 "Next..."
POP "Debug Menu"
END
MENU mode_conf_test4 "Confirm Menu (cont)"
mode_confirm_37_t0      "clue 37 v0"
POP "Debug Menu"
END

MENU mode_arr_test "Arrival Menu"
mode_arrival_0      "DRUID DEMO"
mode_arrival_1      "SIGNATURE AUTHORITY"
mode_arrival_2      "STRIP SEARCH"
mode_arrival_3      "POSTCARDS FROM..."
mode_arrival_4      "SUPPLIES!"
mode_arrival_5      "BAYWATCH"
mode_arrival_6      "MUZAK OF THE SPHERES"
mode_arrival_7      "PORTAL MAP"
mode_arrival_8      "HEROIC MEASURES"
mode_arrival_9      "SPATIAL DELIVERY"
mode_arrival_10     "STAKEOUT"
mode_arrival_11     "POWERED SUGAR"
mode_arrival_12     "RESISTANCE IS..."
mode_arrival_13     "EARLY EDITION"
mode_arrival_14     "BAT BLINKER"
mode_arrival_15     "JAVA CRYPT"
mode_arrival_16     "HEROCLIX UPDATE"
mode_arr_test2 "Next..."
POP "Debug Menu"
END
MENU mode_arr_test2 "Arrival Menu (cont)"
mode_arrival_17     "TRANSCRIPTION ERROR"
mode_arrival_18     "ORIGIN AND TONIC"
mode_arrival_19     "FOR GREAT JUSTICE"
mode_arrival_20     "GAMBIT'S CARD TRICK"
mode_arrival_21     "WONDER TWIN CUBES"
mode_arrival_22     "DRINKING PROBLEM"
mode_arrival_23     "TOXIC VILLAINY"
mode_arrival_24     "MAGIC LASSO"
mode_arrival_25     "ACME PORTA-PORTAL"
mode_arrival_26     "SUPER SOAP OPERA"
mode_arrival_27     "POWER CHANGERS"
mode_arrival_28     "DISCUS AQUATICUS"
mode_arrival_29     "HOW I NEED A DRINK"
mode_arrival_30     "PAPER TRACE"
mode_arrival_31     "MOST WANTED"
mode_arrival_32     "HISTORICAL FIGURES"
POP "Debug Menu"
END

TEXT mode_ccode_test mode_ccode_test2
" 0:DRUID DEMO"
"   SIGNAGE"
" 1:SIGNATURE AUTHORI"
"   GOLDRUSH"
" 2:STRIP SEARCH"
"   SEAMAN"
" 3:POSTCARDS FROM..."
"   RINGMOUNTAINOSP"
" 4:SUPPLIES!"
"   VILLAINY"
" 5:BAYWATCH"
"   SMASHING"
" 6:MUZAK OF THE SPHE"
"   KEYHOLE"
" 7:PORTAL MAP"
"   MINDTHEGAP"
" 8:HEROIC MEASURES"
"   HILLTOPPARK"
" 9:SPATIAL DELIVERY"
"   FIREFALLS"
"10:STAKEOUT"
"   COYOTE"
"11:POWERED SUGAR"
"   INKLING"
"12:RESISTANCE IS..."
"   CHROMESCULPTURE"
"13:EARLY EDITION"
"   TRANSIT"
"14:BAT BLINKER"
"   ATOWEL"
"15:JAVA CRYPT"
"   PUMPKINMAN"
"16:HEROCLIX UPDATE"
"   FONDLE"
END

TEXT mode_ccode_test2 POP
"17:TRANSCRIPTION ERR"
"   PECKISH"
"18:ORIGIN AND TONIC"
"   JJONZZCLUECODE"
"19:FOR GREAT JUSTICE"
"   BAYFRONT"
"20:GAMBIT'S CARD TRI"
"   CUBIST"
"21:WONDER TWIN CUBES"
"   CAFFEINE"
"22:DRINKING PROBLEM"
"   VORTEX"
"23:TOXIC VILLAINY"
"   HAZMAT"
"24:MAGIC LASSO"
"   DOCTORDECEPTIONOR"
"25:ACME PORTA-PORTAL"
"   GENESIS"
"26:SUPER SOAP OPERA"
"   UNITED"
"27:POWER CHANGERS"
"   BREEZY"
"28:DISCUS AQUATICUS"
"   PARTAY"
"29:HOW I NEED A DRIN"
"   DIAMONDS"
"30:PAPER TRACE"
"   CROCODILE"
"31:MOST WANTED"
"   ROUTER"
"32:HISTORICAL FIGURE"
"   ANIMATOR"
END

#endif
#endif

This file Copyright (C) 2004 by Nathan (Acorn) Pooley
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File created by do_doc at Wed Aug 4 18:13:00 2004